These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland.
This volume explains the history of video games, the considerations of their impact on players and society, and how they can be used as educational tools. Readers will learn about the future of video games as well.
Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and ...
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter ...
... Online ' Othering ' of Transgender and Non - binary People . " In Online Othering : Exploring Digital Violence and Discrimination on the Web , edited by Karen Lumsden and Emily Harmer , 215–38 . London : Palgrave Macmillan . Comerford ...
I give Steve and Tom’s book an A++!” —Norm Brodsky, Senior Contributing Editor, Inc. magazine “Beer School is a useful and entertaining book. In essence, this is the story of starting a beer business from scratch in New York City.
... Video (La Juanta, CO), 123, 124 Variety, 185,213 VCRs: advertising for video ... Brooklyn, 226–227 video games: All Game Guide, 210; Hollywood Video and, 42 ... online retailers and, 46; Rentrak as knowledge broker for, 182. See also ...
... online video games each day, and keeps them coming back. They've been present and enduring since the medium's emergence. Founded in 2004 in a former metal shop at 388 Union Avenue, Brooklyn, Barcade is an establishment that expresses ...